There is a plugin for Daz Studio now that allows actual simulation of fluids. I finally got it and played around with it these past few days. It is a bit more finicky than I had hoped and it took me some time to get it to create narrow jets of water. On the other hand I’m very happy at how stable it is compared to other ressource-hungry plugins. May take some time to do its simulations, but did not crash even once. And I like the results.
Someone (Paul?) mentioned they liked Jonas’ podgy rear, so I had him do the demonstration. Kid has talent. You don’t want to know how much I had to cheat with physics to get that arch.